![]() Once you’ve created this, you can edit your clip duration to make the person walking slower than the car driving. Now go in and follow the same instructions to animate the person walking. ![]() Now your clip will show up in your sequencer, and you can adjust its settings by clicking on it (things like clip durations, etc). ![]() Then click the little green button to set our sequence and name it. Select the correct component name, then we’re going to set the distance our car will move by clicking twice, once to set a base point, once to set a final point. Then, you’re going to select your car by clicking on it. What we’re going to do is create a clip and name it “Moving Car,” so click the dropdown and select “New Film.” When you do this, name it “Moving Car.” Now, we’re going to insert our movement. In this case, I want to start off and create a very simple animation – I’m going to animate this car moving down the street. You can see on the right that you can insert various types of animations into your model, including geometry movement, camera movement, visibilities, and other things. The one in the middle is where you select which clip you’re working on, and the one on the right is what you’ll use to insert your actual movements. The one on the furthest left allows you to manage general settings, etc. You can see as you drag your mouse over it, it will indicate time sequences.Īt the top of the page, you have a few different menu areas. In addition to that, it allows you to create bespoke windows, doors, and details for curved walls and roofs. Prior to execution, you can get a wireframe review of the product. On the left hand side is the sequencer, which is basically the timeline that indicates what time and what states the geometry in your model are in. CLF Shape Bender Created by Chris Fullmer, the plugin enables the user to bend a component or group to match a free-hand line or the path of a curve. When you click on the clip editor, it’s going to pop up this big, complicated looking set of tools – don’t worry, it’s not as complicated as it looks. The animator toolbar has several different buttons – for this video, we’re going to focus on the second one, which is the clip editor. To start off, I want to introduce you to the animator workspace. In this video, I wanted to walk you through some of the ways you can create animations using animator. As most of you remember from my video last week, animator is a new extension created fairly recently by Fredo6 that allows for the creation of actual moving geometry animations in SketchUp. In this video, I want to introduce you to creating animations using Fredo6’s animator. ![]() If so, please consider supporting me on Patreon (click here to support)! Creating Animations in Your SketchUp Model with Animator – Step by Step Extension Tutorialĭo you like these SketchUp tutorials and videos? Download Animator Here ![]()
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